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General Graphics Information
Graphics are a big part of graphics design, some would say the most important! Understanding why some print well and why some don't is important information to have. This section will help you understand them. Want the whole story? Try reading our graphics overview!

What Are Duotones, Duographs, Tritones and Quadtones?
duotoneDuotones are two-color halftone image reproductions. Usually, a duotone will be made up of black and one other color, though it doesn't have to be. A duotone should be created so that the two colors are used at different intensities. This can create an image with subtle coloring that does not overpower or muddy the image's clarity. If done correctly,
..read more

Drum Scans: Worth the Price?
A scanner is a device that takes a picture of a printed page or image (transparency or print) and converts it into a graphic image on a computer system. Drum scanners are used to produce the highest level of resolution and image-quality available. Drum scans are created by...read more

Flatbed Scans: Useful & Inexpensive
A scanner is a device that takes a picture of a printed page or image (transparency or print) and converts it into a graphic image on a computer system. Unless an Optical Character Recognition (OCR) program is being used, the scanner will not recognize a page of text as characters. It will see everything as a graphical image. Flatbed scanners are the most common type of scanner and can ...read more

Moiré Patterns and How to Avoid Them
A moiré (pronounced "more-ray") pattern is sometimes seen in printed materials. Moiré patterns come about when two halftone screen patterns come into conflict — something that both designers and printers want to avoid. There's a few common ways for this to happen. A common method...read more

Preflighting Your Design Project
magnifying glass with manPreflighting refers to the process that a designer goes through (or should go through) before releasing files to a printer or service bureau for film to be made. There is an extensive list of things that a designer should check to ensure that a project will output as it should. There are software programs that will assist a designer in these pursuits and will help save a lot of time by checking a lot of little details. Here are a just few items that should be on every designer's preflight checklist...read more

What Is Trapping?
Back in the days when there were a lot more people involved with the production process, a designer never got close to the whole process of trapping. But, as the walls started to come tumbling down, technology knocked people like film-strippers and many pressmen out of their jobs. These were the people who did things like trapping, so it seemed like the responsibility would fall on the designer. After all, the designer was responsible for every other aspect of setting up electronic files correctly. Why not trapping?...read more

 


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